We are looking for a Level Designer for the Cooking Diary project (project-based work for approximately 1.5 years)!
Key Responsibilities
- Designing, balancing, and refining game levels
- Analyzing and playtesting levels
- Сollaborating on the development of game mechanics and features related to levels
Requirements
- At least 1 year of experience as a Time Management Level Designer
- Strong analytical and mathematical thinking
- Proficiency in Google Sheets or MS Excel (confident use of formulas and functions)
- At least 500 levels completed in our games or other major culinary time-management games (e.g., Cooking Diary, Chef Friends, etc.)
- Passion for creating engaging and well-balanced gameplay experiences
- Strong communication skills and the ability to clearly articulate design ideas
- Attention to detail and a structured approach to work
Preferred Qualifications
- Experience as a Level Designer in any genre
- Understanding of monetization and progression systems in mobile free-to-play games
- Familiarity with Unity or other game engines/tools
What we offer
- Remote, project-based work for approximately 1.5 years
- Interesting tasks at the international level
- Competitive compensation
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